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admin:optimization:geo:math [2010/07/28 04:22]
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-====== Geographic Searches ​ - Radius Distance Searches ====== 
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-[[admin:​optimization:​geo:​radius|Back to Geographic Searches]] 
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-===== The Math Behind Radius Distance Searches ===== 
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-The math behind radius searches is somewhat complex, and there are several possible approaches.  ​ 
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-==== Why not use ranges of latitude and longitude? ==== 
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-One might think that the easiest approach would be to simply search for a latitude between x and y, and a longitude between x and y.  This is very simple, but leads to a lot of inaccuracy. ​ Such a range produces something close to a square rather than a circle. ​ (In fact, because of the nature of longitudinal lines, it produces a near-trapezoid shape.) ​ The area of a circle is about 78% of the area of a radius, so this would lead to a lot of additional rows that are not intended. ​ Moreover, the corner of the square is about 141% of the radius of the circle, and that would be generally unacceptable. 
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-==== Remember the Pythagorean algorithm? ​ ==== 
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-Remember "​a<​sup>​2</​sup>​ + b<​sup>​2</​sup>​ = c<​sup>​2</​sup>"? ​ This Pythagorean algorithm calculates the third side of a right triangle, called a hypotenuse. ​ If the Earth was completely flat, and map coordinates were completely squares, this would be an easy way to calculate distances. ​ But alas, the Earth is a sphere, or an egg-shaped, slightly wobbly approximation of a sphere, so Euclidean geometry will not give us the desired result. 
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admin/optimization/geo/math.1280290955.txt.gz ยท Last modified: 2012/10/26 14:52 (external edit)